Re: Open Source Fighting Game Engine [HAMOOPI] v.13+
Enviado: Ter Jan 24, 2017 11:42 am
Olá Daniel curti bastante seu projeto baixei ele mas na hora de ir pra luta apareceu isso sera que teria como me ajudar a resolver?
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FATAL ERROR in Fragment Shader compilation
ShaderName: shd_pal_swapper
C:\Users\User\AppData\Local\Temp\IXP000.TMP\memory(130,6): error X3511: unable to unroll loop, loop does not appear to terminate in a timely manner (54 iterations), use the [unroll(n)] attribute to force an exact higher number
at gml_Script_pal_swap_set
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stack frame is
gml_Script_pal_swap_set (line 0)
gml_Object_obj_p2_010_Draw_0
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############################################################################################
FATAL ERROR in Fragment Shader compilation
ShaderName: shd_pal_swapper
C:\Users\User\AppData\Local\Temp\IXP000.TMP\memory(130,6): error X3511: unable to unroll loop, loop does not appear to terminate in a timely manner (54 iterations), use the [unroll(n)] attribute to force an exact higher number
at gml_Script_pal_swap_set
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_pal_swap_set (line 0)
gml_Object_obj_p2_010_Draw_0