
queria fazer seguir a view e não ficar parada com um tamanho fixo help
aqui:
draw_rectangle(0,0,view_wview,view_hview,false);
completo
[size=100]if(surface_exists(surf)){
[/size]
[size=100] surface_set_target(surf);[/size]
[size=100] [/size]
[size=100] draw_set_colour(c_black);[/size]
[size=100] draw_set_alpha(0.8);[/size]
[size=100] draw_rectangle(view_wview,view_yview,view_wview,view_hview,false);[/size]
[size=100] [/size]
[size=100] draw_set_blend_mode(bm_subtract);[/size]
[size=100] draw_set_colour(c_white);[/size]
[size=100] [/size]
[size=100] with(o_player){[/size]
[size=100] draw_circle(x + random_range(-2,2),y + random_range(-2,2),150+random_range(-2,2),false);[/size]
[size=100] }[/size]
[size=100] draw_set_alpha(0.7);[/size]
[size=100] [/size]
[size=100] with(o_player){[/size]
[size=100] draw_circle(x + random_range(-2,2),y + random_range(-2,2),130+random_range(-2,2),false);[/size]
[size=100] }[/size]
[size=100] [/size]
[size=100] draw_set_blend_mode(bm_normal);[/size]
[size=100] [/size]
[size=100] surface_reset_target();[/size]
[size=100]}else{[/size]
[size=100] surf = surface_create(surfacex,surfacey)[/size]
[size=100] surface_set_target(surf);[/size]
[size=100] draw_clear_alpha(c_black, 0);[/size]
[size=100] surface_reset_target();[/size]
[size=100]}[/size]
[size=100]